Modelling night! Did two poly meshes, one for the cup's matte object, and another for the bottle used for pouring.
Eh this is just a extruded tube with subdivisions thrown on. It's not a 100% match, but close enough.
The milk bottle also has its corners cut - no time to feasibly do a detailed model, so I've decided to allow for texture mapping for the most of it. I did use the Sculpt SOP to put in some indentations for an undulating surface.
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