The final excercise in the Game Institute's C++ introductory program is to write an Air Ball game. The original demo for us to follow along uses bitmap graphics has a scoring system, but I decided to cut down the graphics to plain old GDI elipses :) Minor changes to the code, but I'm more interested in the algorithms, plus I'm not going into the gaming industry.
If you're interested to see what it looks like, click here!
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